A downloadable game

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When, not if is my first longer form game, that focuses on the narrative aspect of things. I took inspiration from games like Outer Wilds, Dark Souls 3, and the Case of the Golden Idol. 

Learn the mystery of Foratin by interacting with objects, and reading their contents. 

Click on objects with the pink animated outline to interact. 

During point and clicks sections use top left x to close game. 

Fully display dialogue by pressing enter, press a second time to skip.  

Updated 9 days ago
StatusReleased
AuthorButcher Pete
GenreAdventure
Made withGameMaker
Tags2D, No AI, Singleplayer, Sprites
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

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Click download now to get access to the following files:

When, not if.zip 14 MB

Development log

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